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Mods you are still awaiting for to start a proper BGEE & BG2EE run

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So, gals and guys, 10 days passed since BG2EE went out. There were many mods converted to EE editions already and many are work in progress. For what mods are you still waiting until you start playing these new shiny editions? Maybe your must-have collections are ready? Please post your list of mods that you must have until you touch BG(2)EE. I made one playthrough of BGEE so far and some betatesting of BG2EE, but that's about it. I'm still waiting for all the mods that interests me until I sit comfortably into my chair, put my headphones on my ears and plunge into the Sword Coast for another adventure.
Ah, before that, I usually had BG Trilogy on my installs because of difference in engines (Lord forbid not because of the megamods), but now it seems rather redundant, so while I like it, I'll skip it on my list. Ok, here it goes.

- BG1 NPC Project - not converted (work in progress) - a crucial mod. I'm not even near of starting BGEE again without it. I can even wait 2 years for it, I'm patient.
- BG1 Unfinished Business - not converted (work in progress) - maybe not so much stubborn on this, as in BG1 NPC Project, but I don't imagine a play without this one.
- BG2 Unfinished Business - converted - same as above. I'm glad it's for EE now.
- Ascension - not converted (work in progress) - what more to say. No more ToB without it. Plain and simple.
- The Wheels of Prophecy - converted - didn't play it actually yet, but it seems natural supplement to Ascension, so I will try it. Besides, DawidW is top notch modder, so I'm not worried about this mod's quality a bit.
- Refinements - not converted - I don't imagine playing without this mod. I think I saw DawidW shown some interest in converting it to EE, but I'm not sure if I didn't imagine it.
- Sword Coast Stratagems - converted - I'm ashamed, because I didn't play BG with SCS yet. But I'm definitely planning to do so. Everybody praise it, so what the hell. Maybe I will not die too often.
- Oversight - not converted - this is one of the mods, that you probably won't actually notice it's there, because it's so natural to be part of the game. Didn't saw anyone's interest in converting it, though. Which is really sad, you know.
- Item Revisions - not converted (work in progress) - dear Lord, how much I wait for this one. Demi, Arda and Mike just keeps whetting my appetite on this one.
- Spell Revisions - not converted (work in progress) - same as above, I can't wait for this one too.
- Kit Revisions - not converted (work in progress) - this is much more intriguing for me, rather than essential, and I think we all have to wait for final release some time (cause Demi is so thorough with this mod). Still, if they manage to release it fairy quickly, I'll definitely bite.
- Virtue - not converted - I have a feeling this one is totally abandoned which is a real shame, because I love it. I'd love to see it made for BG1 part too. Probably I will have to skip it, I'm afraid:(
- Paint BG Portrait Pack - probably one and only portrait pack I will ever use. I fell in love with Arta's work.
- Rogue Rebalancing - converted - I install this even if not plan to play thief. It's just that good.
- Wizard Slayer Rebalancing - converted - I have a feeling I might want to play WS at some point. If so, it's a must be.
- Item Randomiser - converted - ok I've heard that it don't play well with Item Revisions, anyone care to confirm? If so, I'll stick with IR. But I would really love to try it at some point.
- aTweaks - converted - it's Avenger's & Wisp's project, so only this is enough for me. Other than that, it's a splendid mod.
- BG2 Tweak Pack - converted - has some tweaks, that I always use, so definitely on my list.
- Dark Side of the Sword Coast - not converted (work in progress) - but only if it will be really upgraded - new animations and areas and no overpowered items. I miss a proper large BG1 adventure and have really high hopes with this one. So, only when it comes out and bunch of people assure me that it's a brand new shining gem, without OP items and monsters.
- BG1 Mini Quests and Encounters - not converted (work in progress) - I always liked it. It adds nice flavor to the game and not stands out much from overall writing.
- Ding0's Quest Pack - not converted - don't actually know, if someone works on this one, but it's really good mod. Good, natural writing. I'd like to have it on my EE run. But I've heard Wisp's on it.
- Ding0's Tweak Pack - not converted - there are a couple of tweaks I'd like to have installed from this pack, but haven't heard any plans of update to EE. I'll manage without it, but...
- The Longer Road - not converted - didn't play it so far, but sheer idea of messing with Mr. I is a real joy. Definitely willing to try it.
- The Sellswords - converted - I just admire Kulyok's work, so this is a must be. Besides, I need to see Jarlaxle & Kimmuriel in action. I just must, period.
- Back to Brynnlaw - converted - as above, it's Kulyok's handcraft. Plus there have to be a reason to have Imoen in party, just one reason.
- Assasinations - converted - this is one and only mod, where I'm willing to cross my character boundaries and play it even with good character. I love it.
- Tales of the Deep Gardens - converted - only mod from CoI series I've played so far and I really liked it. I will gladly to play it again.
- I Shall Never Forget - converted - I didn't play it yet, but I promised Lava, I will play his mods. So, it goes on the list, then.
- Innershade - not converted (work in progress) - as above, Lava has imaginative mind, so I'm curious about it.
- The White Queen - not converted (work in progress) - as above.
- Eilistraee's Song - not converted (work in progress) - as above, plus I like Eilistaee and I'm eager to see what Lava thought up with this one.
- Adalon's Blood - converted - definitely if I decided to play good character. Never played it thus far, but it seems natural to have installed.
- Tower of Deception - not converted - OK, bear with me guys with this one. First, I didn't play it ever. Second, I've heard all good things about this mod. Third, I didn't see even a slightest mention, about any plans of converting it to EE. Does anybody know something? If it's dead, I'll move along.
- Weimar's Item Upgrade - converted - this is the only Item pack I ever used, because it's a great one. I'm really glad it's prepped for EE.
- Daulmakan's Item Pack - not converted - I know Daulmakan said he has no plans of converting it, but I still have hope he changes his mind. If no, I'll stick only with Weimar's Pack.
- The Lure of Sirine's Call - not converted - Nice little quest, which is pretty always on my install list, when I play BG1. I've not seen any signs that it's worked on, but it's one of the very few on this list, that I'm reluctantly willing to skip, if there are no plans at all to convert it.
- Almateria's Restoration Project - converted - well, this one is a new territory for me. It's appealing enough to try it, but I will need more insight from you guys, if it's bugless and if its content is worth trying.
- Level One NPC's - not converted - I'm puzzled here, I never used it, but it seems like a very nice mod. On the other hand, is there a point of using it while having access to EEKeeper? Anyone care to shed some light?
- Faiths of Faerun Kitpack - not completed - I don't use kit mods much, because vanilla game covers pretty much I really need. It seems this one, if Mordeus ever completes it, will be the one I ever need. If not, I probably only need Divine Remix.
- Divine Remix - not converted - sincerelly I'm not sure if it's work in progress for EE. If, so I'm willing to install it until Mordeus finish up his work. Hell, maybe these two mods will play along well.

OK, know the tricky part, the NPC's. I must admit I didn't use many NPC mods thus far, so pretty all of them are new to me. But here is a short list of NPC's I will definitely try at some point (maybe not all in one install, though).
- Xan - converted - It's Kulyok's and it's very expanded. Plus, I've heard people were crying while playing it. It has to mean something, right?
- Aran Whitehand - not completed (work in progress) - I fell in love with it, when I read his banter with Keldorn. Exceptionally well written. I can't wait.
- Yvette Romance - not converted (work in progress) - as I said I promised Lava to play his mods. Plus I played it a little and Yvette's quite charming.
- Adrian - converted - a Zhent sorcerer? OMG, bring it on.
- Arath - converted - First, I never liked Cernd. Second, there is no other pure druid in BG2. Third, I admire Liam's writing. So, he goes up on the list.
- Dace - converted - I need more romance options. Plus Liam's work.
- Isra - converted - not for every run, but if I ever decide to play lawful good, she's a natural.
- Kelsey - converted - I heard he's very good written. True?
- Solaufein - not converted - He's probably only one mod NPC I have truly had in my party all along SoA+ToB. I hope he will be converted at some point.

And that's about it. Please share your own lists, maybe there are some outstanding mods out there of which I have heard nothing.


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