Quantcast
Channel: Modding — Beamdog Forums
Viewing all articles
Browse latest Browse all 11774

Issue Creating a New Spell in NearInfinity

$
0
0
So I have created a new SPL file changing Draw Upon Holy Might to a new spell, an innate ability, with a new name and description, adding and changing the string files for reference in the dialogue.tlk file. I used NearInfinity.

I can't seem to find it in EEKeeper when looking to add it to a character. In looking through the forums I see some things that I am supposed to do such as "add it to the spell.ids file." If I don't see it in EEKeeper, is this the next step? What does that entail exactly? Thank you for the help, I am literally brand new to modding and trying to undestand how do it as I go along.

I've added it to the spell.ids file, but do I have to do anything else? I've also read I have to add it to the spell.2da file as well... as I still can't find it in EEKeeper. Any help is greatly appreciated.

Viewing all articles
Browse latest Browse all 11774

Latest Images

Trending Articles



Latest Images