Using EE Keeper, what Affects do I have to remove/edit to make Wilson able to equip items, use potions, and talk? I seem to have figured out fixing talking, but due to the ambiguous nature of the Affects, I don't want to experiment too much and remove the bonuses to hit at the expense of drinking potions.
A friend of mine wants to use Wilson's class for their CHARNAME, and I feel that the quickest and easiest way to do that is by just editing Wilson, considering that everything is already in place.
A friend of mine wants to use Wilson's class for their CHARNAME, and I feel that the quickest and easiest way to do that is by just editing Wilson, considering that everything is already in place.


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