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[MOD] Favoured Soul

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Alright after learning some more of weidu for the past week or so I've managed to finally produce the kit (technically sorcerer kit) Favoured Soul.

Be aware that because of engine limitations some things won't be very pretty. Item usability, for example; in IE kits inherit the unusables from its class and all you can change is what other items the kit CANNOT use, you can not make it able to use items its main class cannot without some heavy workarounds which I'm really not into doing. I chose a rather simple solution, giving the kit Use Any Item at level 1 and then restrict the use of many item types like swords, spears, scrolls, wands etc. The downside with this is that some items like priest wands and priest scrolls will be unusable as well, and some items that are restricted to specific classes will be usable by the favoured soul. I specifically blocked the use of wizard rings and mage robes though, and I guess more items could be blocked from use if it horribly unbalances the kit or ruins immersion.

Another thing is spell selection. Using the normal sorcerer spell selection is just no feasible without changing every wizard spell in the game and completely ruin the normal sorcerer class. Instead, when you start playing the game you will be given a special ability that allows you to "request" priest spells to add, permanently, to your spell selection. You will be given this ability every time you level up, at those levels where the sorcerer normally gains new spells.

You will still have to select wizard spells on the level up screen though, but they will be removed as soon as the game starts so just pick some random spells. Many wizard spells will not be selectable because I restricted what spells you'd be able to choose to save me some work.

There might be (very likely) some bugs or problems since I'm still quite new to weidu and I haven't had time to do a full test run of everything. You can report any problems in this thread.

Anyway, here's the description and the attached zip file can be found at the end of the post:

FAVOURED SOUL: Favored souls cast divine spells by means of an innate connection rather than through laborious training and prayer, so their divine connection is natural rather than learned. The favoured soul has the same level progression and spell progression (up to spell level 7) as a sorcerer.

(NOTE: Must request a spell from deity after gaining a level by the use of an ability that appears among the character's special abilities. Spells already known are not excluded from the list of availabe spells so be careful not to pick a spell that you already know or the ability is wasted.)

Advantages:
- A favored soul casts divine spells (the same type of spells available to clerics), which are drawn from the cleric spell list. She can cast any spell she knows without preparing it ahead of time the way a cleric must.
- May wear helmets.
- May wear any armor.
- May only use non-bladed, non-piercing weapons (war hammer, club, flail, mace, quarterstaff, sling).
- May only become Proficient (one slot) in any weapon class.
- May only become Proficient (one slot) in any fighting style.
- Hit Die: d8

Disadvantages:
- Can not Turn Undead.
- Can not Dual-Class
- Can not use wands or scrolls
- Must be Human, Elf or Half-Elf

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To install, unzip files in [...]\Data\00766 and run Setup-FavouredSoul.exe

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