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BG1NPC for BGEE Prerelease

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I know many people are interested in this mod, and the original thread is now over 1000 posts. So, I'm creating a new thread. I'll keep the first post updated. Please submit bug reports to this thread.

BG1NPC with BGEE compatibility is still a work-in-progress. A prerelease version is available for testing by the BGEE community. Since this is work-in-progress, there may still be outstanding compatibility issues with BGEE. There may also be inadvertently created issues with Tutu/BGT. Please keep that in mind.

The most recent prerelease is v21-PR_20140602: https://github.com/AstroBryGuy/BG1NPC/archive/v21-PR_20140602.zip


Changes:
Many general updates for BGEE compatibility
Update FILE_EXISTS checks to GAME_IS checks for testing game type
Replaced BG2 resources used by BG1NPC but not present in BGEE
Updated character sound references for creatures with missing sounds in BGEE
Updated interjections to account for changed dialog states
Minor quest bug fixes
Added Polish language files


KNOWN ISSUES:
If you are running BGEE v1.2, do not save and reload your game with a dead NPC in the party. This will cause the NPC's local variables to be reset, which could make dialogs repeat. Raise dead party members before saving and reloading. This is a BGEE/BG2EE engine bug (#7190) that should be fixed in V1.3.

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