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Idea for a mod - BG1 at higher levels

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I got the idea of reading some of the initial posts in this discussion:
http://forum.baldursgate.com/discussion/32657/i-ve-come-to-feel-that-bg2-is-very-overrated-as-an-rpg/

How much work would it require to just "level up" the whole of BG:EE to starting levels around lvl 6-8 (in that area) and continue up to maybe lvl 15-16?

This would mean replacing monsters, giving proper levels to enemy NPC's, changing scripts (bg2/scs) etc, do still have a challenging and fun experience with the benefit of BG1's open area freedom and with the fun stuff of a little more magic, wider range of abilities etc. (and of course adjust the experience gain). This is also the level range I personally feel is the most balanced.

Since I've never even touched the modding parts other than using other people's mods, I have no idea what kind of work would be behind this.

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