The Faiths of Faerûn Kitpack by @Requiem & @Mordeus
https://drive.google.com/folderview?id=0BwxUZXZbu5bpeTVBV3RUMFJTQjg&usp=sharing
Readme Documentation can be found here:
http://danpugh.eu5.org/
Also in the following link is a voting form where users can vote on their favourite D&D deities. Those with the highest votes will make it into the mod.
https://docs.google.com/forms/d/1HUcQC-wMWQZ-RJ8FB9p-uLcubS9zYtTcCVYtyphtxR4/viewform
[spoiler]
- Over 25 Cleric Kits from 2ed organized into just 1 Character Creation Kit Slot, each with their own deity specific spells.
![image]()
- Pre-existing Divine Spells are organised into spheres with 30 additional new spells from 2ed.
![image]()
- A new Usability Flag System allowing for unconventional equipment combinations.
![image]()
- New enlarged spell icons that reflect the schools they come from.
Divination = White
Conjuration = Purple
Abjuration = Green
Alteration = Blue
Invocation = Red
Enchantment = Yellow
Illusion = Pink
Necromancy = Cyan
![image]()
Beta Version ETA: Late March 2013
We are into the finer stages of the project. Most of the kits are done, the spells are nearly finished and the graphical work is close to complete. However before our first release, we're going to use this thread to test out our ideas so we can quickly course correct the more unpopular ones.
The first idea up for discussion is the new look for spell icons. I've tried to emulate the original white/red/blue look but I couldn't achieve the same look when it came to the stone interface icons. So instead the Conjuration/Divination/etc... glow effect icons shown above were created. The plan is to give an option to make them universal for all Divine priests, and to use the same effect when we start work on mage kits. When shown in the spellbook, the icons take on a drawn look.
So yes or no to changing the look of the divine spell icons?
[/spoiler]
Version 0.5c is out for testing.
The following link will take you to the developer's dropbox where past and present versions of the mod are archived. It's recommended you download the latest version.https://drive.google.com/folderview?id=0BwxUZXZbu5bpeTVBV3RUMFJTQjg&usp=sharing
Readme Documentation can be found here:
http://danpugh.eu5.org/
Also in the following link is a voting form where users can vote on their favourite D&D deities. Those with the highest votes will make it into the mod.
https://docs.google.com/forms/d/1HUcQC-wMWQZ-RJ8FB9p-uLcubS9zYtTcCVYtyphtxR4/viewform
[spoiler]
- Over 25 Cleric Kits from 2ed organized into just 1 Character Creation Kit Slot, each with their own deity specific spells.

- Pre-existing Divine Spells are organised into spheres with 30 additional new spells from 2ed.

- A new Usability Flag System allowing for unconventional equipment combinations.

- New enlarged spell icons that reflect the schools they come from.
Divination = White
Conjuration = Purple
Abjuration = Green
Alteration = Blue
Invocation = Red
Enchantment = Yellow
Illusion = Pink
Necromancy = Cyan

Beta Version ETA: Late March 2013
We are into the finer stages of the project. Most of the kits are done, the spells are nearly finished and the graphical work is close to complete. However before our first release, we're going to use this thread to test out our ideas so we can quickly course correct the more unpopular ones.
The first idea up for discussion is the new look for spell icons. I've tried to emulate the original white/red/blue look but I couldn't achieve the same look when it came to the stone interface icons. So instead the Conjuration/Divination/etc... glow effect icons shown above were created. The plan is to give an option to make them universal for all Divine priests, and to use the same effect when we start work on mage kits. When shown in the spellbook, the icons take on a drawn look.
So yes or no to changing the look of the divine spell icons?
[/spoiler]