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[Mod] Wild Sorcerer Kit

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This a simple sorcerers kit for big fans of wild magic ... :)

WILD SORCERER: Wild magic is a new type of magic that is characterized by powerful and dangerous surges of unpredictable magic. Generally considered to be an unfortunate byproduct of the Time of Troubles, wild magic has recently begun to attract the attention of many a curious or scholarly wizard.

Wild Sorcerers specialize in the study of wild magic. They have access to spells to protect themselves from wild magic and bend it to their wills. Wild magic is extremely unpredictable and should be used with caution.

Advantages:
- May cast one additional spell per level than a regular Sorcerer.
- May cast the 1st-level spell Nahal's Reckless Dweomer (already learned for free).
- May cast the 2nd-level spell Chaos Shield (already learned for free).
- May cast the 7th-level spell Improved Chaos Shield (already learned for free).
- Hit Dice: d4

Disadvantages:
- Upon casting a spell, there is a 5% chance of incurring a Wild Surge.

WILD SURGE: A Wild Surge generates a completely random magical effect from the spell being cast. Its effects may be either beneficial or detrimental to the Wild Sorcerers and they allies.

- Casting level varies slightly whenever they casts a spell-anywhere between five levels lower and five levels higher than the Wild Sorcerer's true level.



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