Hello all:
I've been trying to figure out for awhile how to install an older kit mod (Megamodkits) on BG EE 1 and 2 for my Mac. I am able to install the mod, but when I go to select a kit it is greyed-out. Now, I've been told by Erg that I need to run a function in Weidu to get the old kits to work. Here is what he said:
"The latest edition of WeiDU comes with a folder called "lib". Inside there is a subfolder called "fl#add_kit_ee" containing a function that should be run after ADD_KIT on the EE.
The folder "fl#add_kit_ee" contains also a ReadMe and an example (i.e. a fully functional minimod adding a kit in BGEE) for this new function."
The problem is that I can't figure out how to do what Erg said. Therefore, would someone be so kind as to give me a newbie step-by-step on how to run this fl#add_kit_ee command? Like, a list of what I need to type into Weidu to get this thing to work? Pretend you are explaining it to a five year old :-)
Any help would be greatly appreciated!
MrNerodia
I've been trying to figure out for awhile how to install an older kit mod (Megamodkits) on BG EE 1 and 2 for my Mac. I am able to install the mod, but when I go to select a kit it is greyed-out. Now, I've been told by Erg that I need to run a function in Weidu to get the old kits to work. Here is what he said:
"The latest edition of WeiDU comes with a folder called "lib". Inside there is a subfolder called "fl#add_kit_ee" containing a function that should be run after ADD_KIT on the EE.
The folder "fl#add_kit_ee" contains also a ReadMe and an example (i.e. a fully functional minimod adding a kit in BGEE) for this new function."
The problem is that I can't figure out how to do what Erg said. Therefore, would someone be so kind as to give me a newbie step-by-step on how to run this fl#add_kit_ee command? Like, a list of what I need to type into Weidu to get this thing to work? Pretend you are explaining it to a five year old :-)
Any help would be greatly appreciated!
MrNerodia








