Make jester more useful and remain fun.
This mod works on BGEE, BG2EE and IWDEE, just put the spl file into override folder.
What's new:
Changed save vs. Spell to save vs. Breath weapon.
1st level: Enemies must save vs. Breath weapon with a +2 bonus or be confused, and must save vs. Breath weapon to avoid spellcasting failure(80% chance).
5th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused, and must save vs. Breath weapon to avoid spellcasting failure(80% chance), ever round the jester plays his song, Enemies within 30 feet must suffer a -1 penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
10th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused, and must save vs. Breath weapon to avoid spellcasting failure(80% chance) or be slowed, ever round the jester plays his song, Enemies within 30 feet must suffer a -1 penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
15th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused, and must save vs. Breath weapon to avoid spellcasting failure(80% chance) or be slowed, ever round the jester plays his song, Enemies within 30 feet must suffer a -1 or -2(50% chance) penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
20th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused or knocked unconscious, and must save vs. Breath weapon to avoid spellcasting failure(80% chance) or be slowed, ever round the jester plays his song, Enemies within 30 feet must suffer a -1 or -2(50% chance) penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
30th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused or knocked unconscious, and must save vs. Breath weapon to avoid spellcasting failure(80% chance) or be slowed, ever round the jester plays his song, Enemies within 30 feet must suffer a -2 penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
This mod works on BGEE, BG2EE and IWDEE, just put the spl file into override folder.
What's new:
Changed save vs. Spell to save vs. Breath weapon.
1st level: Enemies must save vs. Breath weapon with a +2 bonus or be confused, and must save vs. Breath weapon to avoid spellcasting failure(80% chance).
5th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused, and must save vs. Breath weapon to avoid spellcasting failure(80% chance), ever round the jester plays his song, Enemies within 30 feet must suffer a -1 penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
10th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused, and must save vs. Breath weapon to avoid spellcasting failure(80% chance) or be slowed, ever round the jester plays his song, Enemies within 30 feet must suffer a -1 penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
15th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused, and must save vs. Breath weapon to avoid spellcasting failure(80% chance) or be slowed, ever round the jester plays his song, Enemies within 30 feet must suffer a -1 or -2(50% chance) penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
20th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused or knocked unconscious, and must save vs. Breath weapon to avoid spellcasting failure(80% chance) or be slowed, ever round the jester plays his song, Enemies within 30 feet must suffer a -1 or -2(50% chance) penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.
30th level: Enemies must save vs. Breath weapon with a +2 bonus or be confused or knocked unconscious, and must save vs. Breath weapon to avoid spellcasting failure(80% chance) or be slowed, ever round the jester plays his song, Enemies within 30 feet must suffer a -2 penalty on their Breath weapon Saving Throw, this effect can stack up to a maximum of 12 times.










