Quantcast
Channel: Modding — Beamdog Forums
Viewing all articles
Browse latest Browse all 11774

Opcode 232 - Cast spell on condition

$
0
0
Hello everyone,

I'm trying to implement a spell that is essentially passive, but it has an effect when I am invisible. What I've done is applied a permanent effect that casts a spell on condition(232), condition "target's state is special(15)", and state is STATE_INVISIBLE(4). Unfortunately, this does not seem to work at all; I've checked the file with EEkeeper, and while my character has the effect of the opcode 232 spell, it never actually "fires."

Viewing all articles
Browse latest Browse all 11774

Latest Images

Trending Articles



Latest Images