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New beta of The Divine Remix now available

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The Divine Remix aims to rebalance and change several aspects of divine-magic-using classes, such as clerics, paladins, druids, and rangers. Version 8, a beta release, is a major overhaul and restructuring of the mod. Notably, the sphere system has been moved into a stand-alone component, the code has been modernized to interact better with other mods, and the mod has been updated to work on the EE series of games.

If you read nothing else, read this: this is a beta release, and the sphere system is now optional. The v8 changelog:
  • Major, major rewrite
  • Sphere system broken out and made optional
  • Non-sphere versions of cleric kits created
  • IWDEE/BGEE/BGIIEE compatibility
  • Typos
  • Due to extensive text changes, the Polish and Czech translations have been withdrawn until they can be updated
  • Kitting creatures now accounts for priests in the BG part of the game; better checks also means no more install failures during the kitting process
  • Imported IWD spells have been withdrawn; go install IWDification instead
  • New spells broken into their own component, and given the option to install with or without overwriting similar spells from other mods
  • Kit remover cleaned up
  • Implemented better checks for high level abilities and holy symbols, mainly to better account for the variety of platforms now available
  • Fixed the kit.ids patching
  • Kitted clerics in IWDEE will have a kit-specific biography
  • Kitted clerics in EE games now have the default colors of their faith
  • Battleguards of Tempus will receive additional attacks for weapon specialization per warrior classes, but only on EE games

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