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Preview of the Scales of Balance wizard kit overhaul

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Here is a link to a 90% complete beta version of the wizard kit overhaul I'm working on. I got a lot done this weekend but I'm a bit stumped on how to handle Enchanters and Conjurers. Maybe people want to try this out, kick the tires a bit, and any feedback might help me figure out how to finish it.

In a nutshell, this mod eliminates "opposition schools," and instead differentiates the kits with special kit abilities. Illusionists get permanent non-detection, Transmuters can do alchemy, that sort of thing. (It also incorporates my cantrips, and innate Sequencers and Contingency.) Full description in the next post.

Link:
https://dl.dropboxusercontent.com/u/86011511/WizMod.zip

Btw this is compatible with Tome & Blood, but it will overwrite TnB's spell school changes. It is 100% fully compatible with the Spell Revisions v4 beta.

I haven't fully tested a lot of this stuff, like Arcane Crafting or the Abjurer's Spell Shield. So no promises. But if you want to play around with it, let me know what you think! Maybe then we can get it tuned up for a proper release.

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