*This Post Will Be Expanded in the Future so Stay Tuned!*
This is a 'Trajection' of mine that I wish to pursue as an adventure in the undertaking.
*The Finite Details and Problems will be worked out at a later date.*
This is a Compilation of [My Own Unique ('100% Authentic, Real it is!') Ideas / Concepts for my Own Content along with (If everything Works Out my my Content First + Community Negotiations)] Previous Modifications 'Tweaked' and given [Updated + Refined Original and New] Unique Content, e.g. [Updated + New] Unique Maps with [Loads of] Research and T.L.C.
-New Custom Content that I would like in the Game [Baldur's Gate] and Some Optional Features, Quests NPCs etc. e.g Ankheg Matriarch Quest Chain.
Basically this is an Expansion Pack that [Focuses on my Own Content Plus wants to give] the 'A' Quality Mods a Chance to Shine with a New 'Professional' Coat of New Features and Unique 'Twists'. That is my Ambition and I hope that it Works! [There will be Problems; Yes! (That is what Passion is for, Others Quit when 'it' is Not Easy; but the Passionate Stay).]
(Updated: 2:52 PM 21/05/2014)
*Goes to Work*
Stay Tuned Friends!
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Update: One (1.1) [??:?? ?? ??/05/2014][Spoiler]
I'm Currently Looking for every great modification to Baldur's Gate and as it stands there is a great chance for these 'Great Mods.' to be implemented into the Expansion Pack.
Please List Other Mods than These:
- Dark Side of the Sword Coast
- Stone of Askavar
- Dark Horizons
- The Grey Clan Episode One: In Candle Light
- BG1 Unfinished Business
- Fields of the Dead
- BG 1 Adventure Pack
- BG 1 CoM Forge/Item Upgrade
- The Vault
- Ease-of-use Pack by Tioma
- Slime Quest
- Team BG's Weapon Pack
- Team BG's Armour Pack
- North Side of the Sword Coast
- Sword Coast Stratagems
- Firewalker by Jason Higgins
- TUTU
- BG Mini-Quests and Encounters
- Russian Bonus for Baldur's Gate I
- BG Mini-Quests and Encounters
- Back to Baldur's Gate
- Drizzt Saga
Also I'm Aware of These Mods:
Revised World Map
http://forum.baldursgate.com/discussion/16446/revised-world-map-test/p1
Here is the Working File that I'm Personally Using: "Known Great Mods" (As a Download Below).
Take Care Friends and Have Fun!
(Extra: Please Help Me Out on Creating this 'Community' Expansion Pack; I Would Most Like the Support.)
[/Spoiler]
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Update: Two (1.2) [9:09 PM 20/05/2014][Spoiler]
I wish to also make my own '100% Custom' content and THEN see if I can get the 'A' quality Mods some time in the sun.
Here are Two Maps that I made Today [Actually one file but I Screenshot'ed and Cropped the two different map 'types' beside one another into more 'bite [or byte] sized' pieces with two different programs]
Baldur's Gate Path of the Lost Odyssey Alpha Map:
-21 New Areas
-Fields of the Dead
-Expanded Gnoll Stronghold [If Beam Dog Does Not]
-The Bronze Mines of the Sword Coast
-The City Arylon
-Mintarn Islands
-Greenest
-More Wilderness Areas
-More Settlements
-More Islands!
-Damn it! I Forgot the Ankheg Matriarch Quest Locations! ARRRRRG! (I guess that is why it is Called the ALPHA Map) Drink Milk Guys; preferably Goat's Milk it is better for you.
Update Two Out... For Now!
[/Spoiler]
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Update: Three (1.3) [2:38 PM 21/05/2014][Spoiler]
Production Plan! I'm Coping my Production Plan that I Gave in a Below Comment Reply for Updating here to make Finding Content Easier for my Readers.
"As for Content [A Production Plan] Goes; here is how I Plan for 'it to go' (2:36 PM 21/05/2014):
1.) Research and Conceptualize Original Content / Brainstorm + Play Baldur's Gate + Mods for Inspiration.
2.) Learn, Improve and Research my 'Production' Skills e.g. Blender + Team BG Tools.
3.) [Working Time] Over the coarse of [Insert 'X' Years Here] Time I Will Work and Develop my Original Content
4.) Internally Test and Improve my Content via Adding and Removing Content to make 'It' Better.
5.) Public Beta Release, Q & A, 'Work out Bugs' Time and general Open Mindedness for New or Better Ideas.
6.) More Work 'Ironing Out' my Original ['Improved'] Content. (Community Feed Back = Change / Improvement.)
7.) Ask for Permission to Use, Integrate and or Update ('Good') Modifications via their Original Creators.
8.)
- If Allowed: Work With the Original Creators for Inspiration and Refinement.
- If Not Allowed: Ask for a Compatibly Allowance and (if every thing works out) a Recommendation 'Link' Included into My/Our Content as an Optional Feature.
9.) Refine, Refine, Refine; Continue Steps 4 and 5 + 'Resource Dump' of 'Professional Refinement'.
10.) Work at Publishing... Find Monetary, Find Lawyers, Find IP Owners; Negotiation Time.
11.) Publishing Time [Left Blank for now]
12.) Repeat Step 5. + If New Content 'Happens': Repeat Step 3,4,5 and 6. If (A+) Mods Happen repeat Steps: 7,8 and 9.
For now friends, just throw your comments here and ask some critical questions, no matter how harsh; One Cannot see both sides if one always stands on the sunny side of things.
So Please Don't Assume my Abilities nor Claims; for now just Hope and give Inspiration if you Want / Will.
Take care on that Mundane Battlefield!"
Update: Three (1.3) Over and Out... For Now (Dunt-Dunnn).
[/Spoiler]
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Update: Four (1.4) [10:29 PM 22/05/2014][Spoiler]
"How in the Nine Hells are you Going to Release this 'Expansion' ahmmn?!"- 'Giving a harsh 'Drogulative' look'.
Here is the plan so Far (10:24 PM 22/05/2014) [Quoted from a Below Comment to Dee]
"I see a few possible ways this 'Expansion' could be Released to the Public:
Step One: [Non-Professional Alpha Release]
Options:
A.) Internal Development of 'Roughed Out' Unique Content with Semi-Community Testing. Create Solid Content, 'win over the hearts' of the 'desired' modders, see if I can give them some 'time in the spotlight'.
Add Updated + Improved 'Permission-ed' Mods into the Rough State Release for Rigorous Community Testing.
B.) General Life Altering Bull ca rp Happens and results in Delays with Option A.)
C.) I Die and Nothing Happens.
Step Two: [Rise to Power or Plunder]
Options:
A.) Education, Experience and Adventure in the Video Game Industry. Years Later: Create and Expand a Personal 'Video Game Developing' Company for 'Other Projects' of mine + New ones that I 'befriend' along the way. Start Focusing on 'Professional Development' and 'Very Fine Construction' of the 'Expansion'.
B.) General Life Altering Bull ca rp Happens and results in Delays with Option A.)
C.) I Die and No 'Professional Release'; all that is left is an empty, hollow Ambition and a Roughed Out Spine of way could have been...
Step Three: ['Professional' Release]
Options:
A.) VERY Do-able: Free Release with Minimal Effort in the 'Law End' of things. Company Non-Resourceful.
'Fair' Near-Professional After Launch Support. No Bonus Net Profit.
B.) Fairly Do-able: Free Release with Fair Effort in the 'Law End' of things. Monetary Resources Semi-Successfully Found; I become in dept but fulfilled. 'Excellent' Near-Professional After Launch Support. No Bonus Net Profit.
C.) Hard, but Do-able: Published Release with Extreme Effort put in the 'Law End' of things. Resources Fully Successful, with or without a Personal Company; Full 'Launch' and Professional After Launch Support. Modders get Fair Percent of Net Profit. The Rest goes Toward Company Expansion.
D.) Option C.) But the 'Law End' of things 'fell through the floor' and was unsuccessful with securing the 'rights' for a Professional Publish. Although the 'Expansion' has Professional Support and my Personal Company is backing the Development; a free Launch happens with Professional After Launch Support. Modders get nothing.
E.) I Die before Full Development and Project is Unfinished. No 'Professional' Release. No Future IPs, Just third party Memories and Mysteries.
F.) Option D.) Around Ten Years after Step Three is Completed: Baldur's Gate becomes 'abandon ware'; Expansion Rights Secured, new non-filler unique excellent quality content is added. New System Compatibly is Included and Packaged with New Features / Content. Full 'Launch'; Professional After Launch Support. Alive Modders get Fair Percent of Net Profit. Dead Modders' Families get Fair Percent.
G.) Free Launch Happens, I die before I can Secure Rights to publish a Full 'Launch' of the 'Expansion'. No 'Professional' Launch. Modders get nothing.
That is what I have going around my head; well the short version that is. I hope that above clears 'things' up, if not please ask questions; I would be more than happy to reply (Hopefully in a timely fashion).
Take care my Friend(s) and Readers alike, and Thank You Dee for the Support. No matter what a person will say to you face to face; we are all Very Emotionally Insecure in our own ways and Any Support goes Miles in the Long Run. Especially with Myself with this 'Bucket List' of an Ambitious Work.
See You Later."
Update: Four Discontinued
[/Spoiler]
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Update: Five (1.5) (2:12 PM 23/05/2014)[Spoiler]
Production and Fan Confidence ['Pulled' from a Below Comment]
How I Currently Plan on the 'Production' of the this 'Expansion': (2:10 PM 23/05/2014)
"Picture these Events that I Currently Plan (23/05/2014):
1.) Tinker Around with Concept Art and Design [Internal] with some 'Releases' of 'Roughed Out' Ideas / Concepts to you Guys. [Over all Time Frame (Through out the 'Expansion's' Development.]
2.) Any where from 8 to 20 Months [Time May Vary] from now to start the 'Very Rough, Rough Production' with a 'Sea' of Concept Behind Me. [Internal: with Screenshots, [Videos] and General Progress Reports.]
3.) [Time Unknown] After "Very Rough, Rough Production", Start 'Rough Refinement' either
A.) Do it all myself with 'Open Ended' Change 'Logs'; Community Feed Back Open.
B.) Me and My 'Friends' Do Option A.)
C.) Release Super 'Ca rp' 'Expansion' 'Mod' and let every one down but get new Ideas.
D.) [Open For new Ideas as time 'Chugs' Along.]
4.) Polish, Polish, Polish. [I could Elaborate but I would need specifics of which I plan not to assume; and I will 'Cross that Bridge when it Comes'.] [Internal]
5.) Release 'Roughed Out Version' to the General Public. [Estimated Time of Release: 2-10 years from Now.] [Public]
6.) Professional Support Acquired! [If Not, I will just need more time or I would have 'Kicked the Bucket']
-[Intentionally Left Blank.] (e.g. My Personal Development Company (Other Game Produced Beforehand).
[Internal]
9.) Expansion Gets New 'Professional' Content. [Intentionally Left Blank.] [Internal]
8.) Super Professional Polish Time [Intentionally Left Blank.] [Internal]
9.) Polish Until "The Time Comes" [Intentionally Left Blank.] [Internal]
10.) 'Professional Launch' [Estimated Time of Release: 8-15+ years from Now. (Time may Vary).]
Options:
A.) If 'Rights' Secured: Full Professional Launch. Net Profit Divided Fairly: Bonus; not Required.
B.) If 'Rights' Not Secured: Free Professional Launch. Dept: Worth it. [Public]
'This' Is my Current (23/05/2014) 'Idea' of 'Things'.
Note: 'Expansion' Planned (23/05/2014) Development Stages: =
'Rough Unfinished' 'Mod' Release to the General Public for Testing Purposes.
V
Next: Unknown Amount of Time Passes; Years Even.
V
Professional Development Resources Acquired [e.g. My Personal Company with Past Experience].
V
Professional Development Begins and Ends Possibly Years Later.
V
Time to Ask for 'Rights' with 'Work in Hand'.
V
Open Beta [Time Unknown].
V
Professional Launch: With Profit or Not.
V
Professional After-Launch Support.
V
Encourages / Supports / Lends Assets to the Modding Community [If there is one].
V
New Horizons Await!
Does this Make Any Sense? Where is it 'Weak' and or do you have any Questions? I Plan to Replay if So [Hopefully in a timely Manner :P].
Take Care Friend and Have a Nice: Day / Night / Noon / Morning.
[Yes, Yes I Built the 'Great Wall of China' Here...]"
Update: Five Out.
[/Spoiler]
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Update: Six (1.6) (2:57 PM 23/05/2014)[Spoiler]
Here is a Progress Report from the Front!
Files Attached:
Unfinished "New Items" Sheet. There is a A Larger Separate 'All Items' One with a Table and More Information and then there is a Third File with Lore and Extra Things but for now it will be the Unfinished One with JUST SOME [Minority] of the New Items.
I know I'm giving the 'Crappy End of The Stick' out First but eh; all in good time.
There is also a Screenshot [Censored] that has the 'Current' actually now out dated 'Expansion' Master File.
[/Spoiler]
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Update: Seven (1.7) (6:25 PM 03/01/2015) [Belated][Spoiler]
I have some new progress Images and the links to their 'master threads'.
Resigned Osprey the Fighter / Mage:
![image]()
'Master Thread': http://forum.baldursgate.com/discussion/37893/new-non-player-character-osprey-the-fighter-mage?new=1
New Masterwork Armour!
![image]()
'Master Thread': http://forum.baldursgate.com/discussion/38326/new-masterwork-armour-big-table-included#latest
Wow, I really should update more often.. But hey I'm working on three projects all at once plus working a job!
[/Spoiler]
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Update: Eight (1.8) (2:25 AM 05/01/2015)[Spoiler]
I have been working on some Armour Ideas for Baldur's Gate: Path of the Lost Odyssey. Behold!
![image]()
"I plan to remodel all of the items to have 3D models for their BAMs [Icons] instead of blurry painted ones. Also I plan to re-sketch and or fix some discrepancies or down right errors with some items in-depth sketch (e.g. Doomplate +3)" - http://withinamnesia.deviantart.com/art/Armour-Imported-From-Baldur-s-Gate-II-505041833
(This is a lot better pace than one Update Every 6 months..) Also How does one input Spoilers? (I want to compact this 'mega' post).. Also any questions? Please ASK! Away!
Also Larger Parties and Garrisons (Larger Parties MUCH later): http://forum.baldursgate.com/discussion/38269/larger-parties-garrisons-now-with-drawings#latest
[/Spoiler]
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Update: Nine (1.9) (9:53 PM 12/01/2015)[Spoiler]
New BAMs (Icons)!
![image]()
^[Osprey's Unique Purple Two-Handed Sword +1]
![image]()
^[Redesigned Scimitar +1]
The 'New BAM' Thread found here: http://forum.baldursgate.com/discussion/38575/new-excellent-bams-for-baldurs-gate-new-item-icons#latest Peace for Everyone!
[/Spoiler]
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Update: Ten! (1.10?:-P) (10:36 PM 13/01/2015)[Spoiler]
(New Item: Buckler of Unexpected Might)
'Current' Dialog File:
"Buckler of Unexpected Might or also less commonly know as, but rather more controversially The Existentialist's Arm. This particular buckler is very old and began its life as a mere heraldric wall adornment for a particularly wealthy noble family hailing from the trading port city of West Gate. The once proud family crest is now indecipherable from having been angrily dashed and defiled and a new overlaid symbol of the 6th Level Mage Spell Tenser's Transformation has been imprinted upon its boss. As the story goes, of which many noble Westhavian historians disagree and refute with one another for most of the records are blurry, bloodied and rewritten at best; but most can agree upon these following basic details. Around 257 to 260 DR the trading port city of West Gate also knows as the 'Gateway to the west' -from the Inner Sea to the east- was successfully invaded and the ruling powers were seized and violently replaced by pirate forces from the Pirate Isles. The inflicting upheaval of the ruling families brought much turmoil upon the city's wealthiest families of trade for they were forced into extortion and unfair trade laws and heavy taxation upon their family operations. A great deal of sources argue and contradict one another over which noble family's house has this buckler associated with its tumultuous history but most all historians will say that the buckler transformed into its current form soon after the new unfair jurisdiction of the recent self-proclaimed 'Pirate King of West Gate'. Most sources agree upon that after a particularly heavy taxation of trade was placed upon the wealthiest of noble merchant families of West Gate it caused one highly regarded noble to speak out against the heavy taxation. The following high noon the influential nobleman was slain outright by a gang of the King's pirates within the city's market in broad daylight, in view and a stone's throw from most noble trade family's major buildings of operation. This was seen by the trade families as a draconian declaration of unquestioning agreement of the new taxation or a swift heinous death. From here the story begins to fall apart and spiral into a contradiction of major details and heated debate among the leading historians of West Gate. Although a few details remain coherent and concise. Soon after the wicked and untimely death of a particularly charismatic noble of one of West Gate's influential trade families a young noble Half-Elven Mage or Arcane Spellcaster was pressured to align with the corrupt ruling party of the Pirate King or with an outside Cormyrian force wishing to overthrow the ruling party from within. The sources argue fiercely over the next few brief segments of the story but most agree that the Half-Elven Spellcaster did not choose a side and violently departed on bad terms from their noble house of West Gate. As to ask why that was in the wrong places of West Gate could result in heated shouting matches, violent brawls and even facticidal bloodshed in between of some of West Gate's more questionable of noble houses. Many believe that the once young noble Half-Elven Spellcaster is to be of the same blue blood as the last true king of West Gate and the sole survivor of the king's blood after the pirate upheaval. As a result of this violent debate there has been much clandestine bloodshed among some of the long existing noble families from time to time. Some of the noble families argue that they should rule the city of West Gate for they believe fiercely that their blood lineage hearkens back to the Half-Elven Spellcaster whom once owned this particular buckler. As to whether or not the the matter will resolve peacefully or will even subside is unknown but one thing is for certain, the magical enchantment placed upon this tiny shield is very very strong. Many agree that it would certainly make sense that only a very powerful or well trained Spellcaster could have placed the enchantment upon this particularly controversial bulwark. As to why and how such a strange and bizarre set of abilities and requirements were used for the unusual enchantment is an argued mystery. Also unknown is how it was used or how the uncommon magic was placed upon this item. There is a of great debate amongst historians and scholars alike over the usage and endeavours of said item; ranging from tales of great adventure to accountings of meek, cloistered cowardice and evasion. Either way of which one looks upon the history and the controversy of and or over this small yet surprisingly powerful buckler one can be sure that the shield is of surprising value and unexpected might, both physically and politically.
STATISTICS:
Armor Class Bonus: 2
Special: No Missile/Piercing Attack Protection
Special: Once Per Day Cast Tenser's Transformation:
Tenser's Transformation changes the caster into a heroic fighter for 1 round per level of the caster. Thus doubling the target's hit points, and giving them a +4 bonus to their armor class. All of the damage that the caster sustains takes away from the bonus hit points first. All of the wizard's attacks have the same chance to hit as a fighter of the same level, additionally the target is allowed to attack twice per round with a +2 damage bonus per attack.
Weight: 1
Not-Usable By:
Humans
Everyone except Neutral Aligned Characters.
Fighters
Rangers
Paladins
Barbarians
Clerics
Druids
Monks"
It is intended to be a quest item / reward for Xan [To make him able to be a 'fighter' that he (supposedly) originally was before he got turned into "The only neutral mage". I 'currently' plan for the Quest to be Activated and Finished by Xan, but the party (You) can kick him after and keep the item: If one wishes:-P). Does Anyone have Suggestions? If so.. Please suggest them?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mini-Micro Update: 1.10.5 [or what ever] (Who Cares at Irrelevant O' Clock in some time in the year of 2015 ooOoO!)
The Current [above] Buckler can be used by the ('Current') Non-Player Characters:
-> Xan: Lawful Neutral: Elf: Enchanter
-> Quayle: Chaotic Neutral: Gnome: Cleric / Illusionist
-> Neera: Chaotic Neutral: Half-Elf: Wild Mage
-> Deder: True Neutral: Halfling: Thief
[/Spoiler]
________________________________________________________________________________________________________
Update: Eleven.. (1.11) (3:49 PM 24/01/2015)[Spoiler]
(Osprey Attributes Increase!)
![image]()
^ Base Attributes.
![image]()
^ +1 Dexterity Bonus is from her Unique Purple Two-Handed Sword +1.
"Osprey has now 9 Charisma, Her dexterity is still raised from 9 to 14 but her charisma is no longer 6 for the reasons of staying the same has her ill planned original version. Her 'new charisma is a result of needing to raise her likableness about that of the annoying and repulsive Quayle while also paying homage to her old dexterity value of 9; almost as 'useless' as charisma. Although to be fair if it is not 15 it can be around as low as 7 and still have the same combat effectiveness as 14.
(16+14[+1]+13+15+10+9=78)"
Source: http://withinamnesia.deviantart.com/art/Osprey-Character-Attributes-2-0-Sword-Equipped-509342952
[/Spoiler]
________________________________________________________________________________________________________
Update: Twelve! (1.12) (1:56 PM 11/05/2015)[Spoiler]
I have completed a New Item BAM for Baldur's Gate: Path of the Lost Odyssey! (It is an improved version of a ring found within Icewind Dale).
I christen it: Eye of the Gorgon!
![image]()
Behold its majesty and splendor?
deviantART Image Source: http://withinamnesia.deviantart.com/art/Eye-of-the-Gorgon-532378845?ga_submit_new=10%3A1431334413
+ 'Micro Update': 7:09 AM 11/05/2015 (1.12.2?):-P
Dead Man's Face. (The 6 Hour Perspective Change Helm..)
![image]()
deviantART Source: http://withinamnesia.deviantart.com/art/Dead-Man-s-Face-Originals-Beside-Comparison-532404266?q=gallery:withinamnesia/46496241&qo=7
[/Spoiler]
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The Infamous Update Thirteen... (1.13) (6:24 AM 15/05/2015)[Spoiler]
[I suppose that one of these posts was to be the 'unlucky' 13th update..]
Here are some Freshly 'Reforged' Maces posted for your entertainment:
![image]()
![image]()
The Above Mace is an Actually 'Improved' Item BAM for the Original Baldur's Gate; although it is not intended as a 'BAM Trade' ('Enhanced' Edition's Longbow and Composite Long Bow BAM Swap >.>).
![image]()
![image]()
![image]()
![image]()
^ Above are the Unique 'Blue Headed Maces' of +3 Enchantment. Here is the Quest Plot / Story for the Unique Maces Thus Far: "I should add a quest chain where the player within Baldur's Gate: Path of the Lost Odyssey starts a chain of encounters with a Cleric/Mage Elf and the player can steal two of three Gem stones (Jem parody somewhere?) to stop a ritual and the *Insert sub-race here* Elf takes flight with single remaining gem stone in tow and she clandestinely creates one of three maces +3 that have unique powers depending of which two tones the player took and what sole remaining ritual gem stone she has remaining of which to craft of of three possible weapons. Plot: The *Insert sub-race here* Elf Cleric/Mage want to desperately complete an 'almost summoning ritual' but she is interrupted by the player's party and has to flee. In light of her failed plans she realizes that she cannot reclaim her two missing ritual stones for they are either with the player character or with the foreign helping organization know as the their long name The Black Gaunt Hanging Tree or also they are more 'commonly' know as The Black Knights of the Gaunt Tree or just the abbreviated: Knights of the Gaunt Tree. So she instead re-focuses her efforts into creating a powerful Mace of +3 enchantment with unique power based upon what the player has 'given' her as the 'soul' gemstone in her possession after her failed 'dangerous' ritual; this new powerful mace is of course intended to end your life and any others whom wish to 'Further Interrupt' her 'Unique Ritual and her Cold Calculated Plans' Que: 1980's 'Bad Guy' reference." deviant ART Source: http://withinamnesia.deviantart.com/art/Epic-Blued-Mace-Quintuple-Colour-Reforge03-3-532596632?q=gallery:withinamnesia/51118284&qo=13[/Spoiler]
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With the Best of Intentions:
Within Amnesia
"Spite and Assumption Only Lead to Paths of Self-Inflicted Blight and Destruction" -Within Amnesia 2013.
This is a 'Trajection' of mine that I wish to pursue as an adventure in the undertaking.
*The Finite Details and Problems will be worked out at a later date.*
This is a Compilation of [My Own Unique ('100% Authentic, Real it is!') Ideas / Concepts for my Own Content along with (If everything Works Out my my Content First + Community Negotiations)] Previous Modifications 'Tweaked' and given [Updated + Refined Original and New] Unique Content, e.g. [Updated + New] Unique Maps with [Loads of] Research and T.L.C.
-New Custom Content that I would like in the Game [Baldur's Gate] and Some Optional Features, Quests NPCs etc. e.g Ankheg Matriarch Quest Chain.
Basically this is an Expansion Pack that [Focuses on my Own Content Plus wants to give] the 'A' Quality Mods a Chance to Shine with a New 'Professional' Coat of New Features and Unique 'Twists'. That is my Ambition and I hope that it Works! [There will be Problems; Yes! (That is what Passion is for, Others Quit when 'it' is Not Easy; but the Passionate Stay).]
(Updated: 2:52 PM 21/05/2014)
*Goes to Work*
Stay Tuned Friends!
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Update: One (1.1) [??:?? ?? ??/05/2014][Spoiler]
I'm Currently Looking for every great modification to Baldur's Gate and as it stands there is a great chance for these 'Great Mods.' to be implemented into the Expansion Pack.
Please List Other Mods than These:
- Dark Side of the Sword Coast
- Stone of Askavar
- Dark Horizons
- The Grey Clan Episode One: In Candle Light
- BG1 Unfinished Business
- Fields of the Dead
- BG 1 Adventure Pack
- BG 1 CoM Forge/Item Upgrade
- The Vault
- Ease-of-use Pack by Tioma
- Slime Quest
- Team BG's Weapon Pack
- Team BG's Armour Pack
- North Side of the Sword Coast
- Sword Coast Stratagems
- Firewalker by Jason Higgins
- TUTU
- BG Mini-Quests and Encounters
- Russian Bonus for Baldur's Gate I
- BG Mini-Quests and Encounters
- Back to Baldur's Gate
- Drizzt Saga
Also I'm Aware of These Mods:
Revised World Map
http://forum.baldursgate.com/discussion/16446/revised-world-map-test/p1
Here is the Working File that I'm Personally Using: "Known Great Mods" (As a Download Below).
Take Care Friends and Have Fun!
(Extra: Please Help Me Out on Creating this 'Community' Expansion Pack; I Would Most Like the Support.)
[/Spoiler]
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Update: Two (1.2) [9:09 PM 20/05/2014][Spoiler]
I wish to also make my own '100% Custom' content and THEN see if I can get the 'A' quality Mods some time in the sun.
Here are Two Maps that I made Today [Actually one file but I Screenshot'ed and Cropped the two different map 'types' beside one another into more 'bite [or byte] sized' pieces with two different programs]
Baldur's Gate Path of the Lost Odyssey Alpha Map:
-21 New Areas
-Fields of the Dead
-Expanded Gnoll Stronghold [If Beam Dog Does Not]
-The Bronze Mines of the Sword Coast
-The City Arylon
-Mintarn Islands
-Greenest
-More Wilderness Areas
-More Settlements
-More Islands!
-Damn it! I Forgot the Ankheg Matriarch Quest Locations! ARRRRRG! (I guess that is why it is Called the ALPHA Map) Drink Milk Guys; preferably Goat's Milk it is better for you.
Update Two Out... For Now!
[/Spoiler]
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Update: Three (1.3) [2:38 PM 21/05/2014][Spoiler]
Production Plan! I'm Coping my Production Plan that I Gave in a Below Comment Reply for Updating here to make Finding Content Easier for my Readers.
"As for Content [A Production Plan] Goes; here is how I Plan for 'it to go' (2:36 PM 21/05/2014):
1.) Research and Conceptualize Original Content / Brainstorm + Play Baldur's Gate + Mods for Inspiration.
2.) Learn, Improve and Research my 'Production' Skills e.g. Blender + Team BG Tools.
3.) [Working Time] Over the coarse of [Insert 'X' Years Here] Time I Will Work and Develop my Original Content
4.) Internally Test and Improve my Content via Adding and Removing Content to make 'It' Better.
5.) Public Beta Release, Q & A, 'Work out Bugs' Time and general Open Mindedness for New or Better Ideas.
6.) More Work 'Ironing Out' my Original ['Improved'] Content. (Community Feed Back = Change / Improvement.)
7.) Ask for Permission to Use, Integrate and or Update ('Good') Modifications via their Original Creators.
8.)
- If Allowed: Work With the Original Creators for Inspiration and Refinement.
- If Not Allowed: Ask for a Compatibly Allowance and (if every thing works out) a Recommendation 'Link' Included into My/Our Content as an Optional Feature.
9.) Refine, Refine, Refine; Continue Steps 4 and 5 + 'Resource Dump' of 'Professional Refinement'.
10.) Work at Publishing... Find Monetary, Find Lawyers, Find IP Owners; Negotiation Time.
11.) Publishing Time [Left Blank for now]
12.) Repeat Step 5. + If New Content 'Happens': Repeat Step 3,4,5 and 6. If (A+) Mods Happen repeat Steps: 7,8 and 9.
For now friends, just throw your comments here and ask some critical questions, no matter how harsh; One Cannot see both sides if one always stands on the sunny side of things.
So Please Don't Assume my Abilities nor Claims; for now just Hope and give Inspiration if you Want / Will.
Take care on that Mundane Battlefield!"
Update: Three (1.3) Over and Out... For Now (Dunt-Dunnn).
[/Spoiler]
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Update: Four (1.4) [10:29 PM 22/05/2014][Spoiler]
"How in the Nine Hells are you Going to Release this 'Expansion' ahmmn?!"- 'Giving a harsh 'Drogulative' look'.
Here is the plan so Far (10:24 PM 22/05/2014) [Quoted from a Below Comment to Dee]
"I see a few possible ways this 'Expansion' could be Released to the Public:
Step One: [Non-Professional Alpha Release]
Options:
A.) Internal Development of 'Roughed Out' Unique Content with Semi-Community Testing. Create Solid Content, 'win over the hearts' of the 'desired' modders, see if I can give them some 'time in the spotlight'.
Add Updated + Improved 'Permission-ed' Mods into the Rough State Release for Rigorous Community Testing.
B.) General Life Altering Bull ca rp Happens and results in Delays with Option A.)
C.) I Die and Nothing Happens.
Step Two: [Rise to Power or Plunder]
Options:
A.) Education, Experience and Adventure in the Video Game Industry. Years Later: Create and Expand a Personal 'Video Game Developing' Company for 'Other Projects' of mine + New ones that I 'befriend' along the way. Start Focusing on 'Professional Development' and 'Very Fine Construction' of the 'Expansion'.
B.) General Life Altering Bull ca rp Happens and results in Delays with Option A.)
C.) I Die and No 'Professional Release'; all that is left is an empty, hollow Ambition and a Roughed Out Spine of way could have been...
Step Three: ['Professional' Release]
Options:
A.) VERY Do-able: Free Release with Minimal Effort in the 'Law End' of things. Company Non-Resourceful.
'Fair' Near-Professional After Launch Support. No Bonus Net Profit.
B.) Fairly Do-able: Free Release with Fair Effort in the 'Law End' of things. Monetary Resources Semi-Successfully Found; I become in dept but fulfilled. 'Excellent' Near-Professional After Launch Support. No Bonus Net Profit.
C.) Hard, but Do-able: Published Release with Extreme Effort put in the 'Law End' of things. Resources Fully Successful, with or without a Personal Company; Full 'Launch' and Professional After Launch Support. Modders get Fair Percent of Net Profit. The Rest goes Toward Company Expansion.
D.) Option C.) But the 'Law End' of things 'fell through the floor' and was unsuccessful with securing the 'rights' for a Professional Publish. Although the 'Expansion' has Professional Support and my Personal Company is backing the Development; a free Launch happens with Professional After Launch Support. Modders get nothing.
E.) I Die before Full Development and Project is Unfinished. No 'Professional' Release. No Future IPs, Just third party Memories and Mysteries.
F.) Option D.) Around Ten Years after Step Three is Completed: Baldur's Gate becomes 'abandon ware'; Expansion Rights Secured, new non-filler unique excellent quality content is added. New System Compatibly is Included and Packaged with New Features / Content. Full 'Launch'; Professional After Launch Support. Alive Modders get Fair Percent of Net Profit. Dead Modders' Families get Fair Percent.
G.) Free Launch Happens, I die before I can Secure Rights to publish a Full 'Launch' of the 'Expansion'. No 'Professional' Launch. Modders get nothing.
That is what I have going around my head; well the short version that is. I hope that above clears 'things' up, if not please ask questions; I would be more than happy to reply (Hopefully in a timely fashion).
Take care my Friend(s) and Readers alike, and Thank You Dee for the Support. No matter what a person will say to you face to face; we are all Very Emotionally Insecure in our own ways and Any Support goes Miles in the Long Run. Especially with Myself with this 'Bucket List' of an Ambitious Work.
See You Later."
Update: Four Discontinued
[/Spoiler]
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Update: Five (1.5) (2:12 PM 23/05/2014)[Spoiler]
Production and Fan Confidence ['Pulled' from a Below Comment]
How I Currently Plan on the 'Production' of the this 'Expansion': (2:10 PM 23/05/2014)
"Picture these Events that I Currently Plan (23/05/2014):
1.) Tinker Around with Concept Art and Design [Internal] with some 'Releases' of 'Roughed Out' Ideas / Concepts to you Guys. [Over all Time Frame (Through out the 'Expansion's' Development.]
2.) Any where from 8 to 20 Months [Time May Vary] from now to start the 'Very Rough, Rough Production' with a 'Sea' of Concept Behind Me. [Internal: with Screenshots, [Videos] and General Progress Reports.]
3.) [Time Unknown] After "Very Rough, Rough Production", Start 'Rough Refinement' either
A.) Do it all myself with 'Open Ended' Change 'Logs'; Community Feed Back Open.
B.) Me and My 'Friends' Do Option A.)
C.) Release Super 'Ca rp' 'Expansion' 'Mod' and let every one down but get new Ideas.
D.) [Open For new Ideas as time 'Chugs' Along.]
4.) Polish, Polish, Polish. [I could Elaborate but I would need specifics of which I plan not to assume; and I will 'Cross that Bridge when it Comes'.] [Internal]
5.) Release 'Roughed Out Version' to the General Public. [Estimated Time of Release: 2-10 years from Now.] [Public]
6.) Professional Support Acquired! [If Not, I will just need more time or I would have 'Kicked the Bucket']
-[Intentionally Left Blank.] (e.g. My Personal Development Company (Other Game Produced Beforehand).
[Internal]
9.) Expansion Gets New 'Professional' Content. [Intentionally Left Blank.] [Internal]
8.) Super Professional Polish Time [Intentionally Left Blank.] [Internal]
9.) Polish Until "The Time Comes" [Intentionally Left Blank.] [Internal]
10.) 'Professional Launch' [Estimated Time of Release: 8-15+ years from Now. (Time may Vary).]
Options:
A.) If 'Rights' Secured: Full Professional Launch. Net Profit Divided Fairly: Bonus; not Required.
B.) If 'Rights' Not Secured: Free Professional Launch. Dept: Worth it. [Public]
'This' Is my Current (23/05/2014) 'Idea' of 'Things'.
Note: 'Expansion' Planned (23/05/2014) Development Stages: =
'Rough Unfinished' 'Mod' Release to the General Public for Testing Purposes.
V
Next: Unknown Amount of Time Passes; Years Even.
V
Professional Development Resources Acquired [e.g. My Personal Company with Past Experience].
V
Professional Development Begins and Ends Possibly Years Later.
V
Time to Ask for 'Rights' with 'Work in Hand'.
V
Open Beta [Time Unknown].
V
Professional Launch: With Profit or Not.
V
Professional After-Launch Support.
V
Encourages / Supports / Lends Assets to the Modding Community [If there is one].
V
New Horizons Await!
Does this Make Any Sense? Where is it 'Weak' and or do you have any Questions? I Plan to Replay if So [Hopefully in a timely Manner :P].
Take Care Friend and Have a Nice: Day / Night / Noon / Morning.
[Yes, Yes I Built the 'Great Wall of China' Here...]"
Update: Five Out.
[/Spoiler]
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Update: Six (1.6) (2:57 PM 23/05/2014)[Spoiler]
Here is a Progress Report from the Front!
Files Attached:
Unfinished "New Items" Sheet. There is a A Larger Separate 'All Items' One with a Table and More Information and then there is a Third File with Lore and Extra Things but for now it will be the Unfinished One with JUST SOME [Minority] of the New Items.
I know I'm giving the 'Crappy End of The Stick' out First but eh; all in good time.
There is also a Screenshot [Censored] that has the 'Current' actually now out dated 'Expansion' Master File.
[/Spoiler]
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Update: Seven (1.7) (6:25 PM 03/01/2015) [Belated][Spoiler]
I have some new progress Images and the links to their 'master threads'.
Resigned Osprey the Fighter / Mage:

'Master Thread': http://forum.baldursgate.com/discussion/37893/new-non-player-character-osprey-the-fighter-mage?new=1
New Masterwork Armour!

'Master Thread': http://forum.baldursgate.com/discussion/38326/new-masterwork-armour-big-table-included#latest
Wow, I really should update more often.. But hey I'm working on three projects all at once plus working a job!
[/Spoiler]
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Update: Eight (1.8) (2:25 AM 05/01/2015)[Spoiler]
I have been working on some Armour Ideas for Baldur's Gate: Path of the Lost Odyssey. Behold!

"I plan to remodel all of the items to have 3D models for their BAMs [Icons] instead of blurry painted ones. Also I plan to re-sketch and or fix some discrepancies or down right errors with some items in-depth sketch (e.g. Doomplate +3)" - http://withinamnesia.deviantart.com/art/Armour-Imported-From-Baldur-s-Gate-II-505041833
(This is a lot better pace than one Update Every 6 months..) Also How does one input Spoilers? (I want to compact this 'mega' post).. Also any questions? Please ASK! Away!
Also Larger Parties and Garrisons (Larger Parties MUCH later): http://forum.baldursgate.com/discussion/38269/larger-parties-garrisons-now-with-drawings#latest
[/Spoiler]
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Update: Nine (1.9) (9:53 PM 12/01/2015)[Spoiler]
New BAMs (Icons)!

^[Osprey's Unique Purple Two-Handed Sword +1]

^[Redesigned Scimitar +1]
The 'New BAM' Thread found here: http://forum.baldursgate.com/discussion/38575/new-excellent-bams-for-baldurs-gate-new-item-icons#latest Peace for Everyone!
[/Spoiler]
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Update: Ten! (1.10?:-P) (10:36 PM 13/01/2015)[Spoiler]
(New Item: Buckler of Unexpected Might)
'Current' Dialog File:
"Buckler of Unexpected Might or also less commonly know as, but rather more controversially The Existentialist's Arm. This particular buckler is very old and began its life as a mere heraldric wall adornment for a particularly wealthy noble family hailing from the trading port city of West Gate. The once proud family crest is now indecipherable from having been angrily dashed and defiled and a new overlaid symbol of the 6th Level Mage Spell Tenser's Transformation has been imprinted upon its boss. As the story goes, of which many noble Westhavian historians disagree and refute with one another for most of the records are blurry, bloodied and rewritten at best; but most can agree upon these following basic details. Around 257 to 260 DR the trading port city of West Gate also knows as the 'Gateway to the west' -from the Inner Sea to the east- was successfully invaded and the ruling powers were seized and violently replaced by pirate forces from the Pirate Isles. The inflicting upheaval of the ruling families brought much turmoil upon the city's wealthiest families of trade for they were forced into extortion and unfair trade laws and heavy taxation upon their family operations. A great deal of sources argue and contradict one another over which noble family's house has this buckler associated with its tumultuous history but most all historians will say that the buckler transformed into its current form soon after the new unfair jurisdiction of the recent self-proclaimed 'Pirate King of West Gate'. Most sources agree upon that after a particularly heavy taxation of trade was placed upon the wealthiest of noble merchant families of West Gate it caused one highly regarded noble to speak out against the heavy taxation. The following high noon the influential nobleman was slain outright by a gang of the King's pirates within the city's market in broad daylight, in view and a stone's throw from most noble trade family's major buildings of operation. This was seen by the trade families as a draconian declaration of unquestioning agreement of the new taxation or a swift heinous death. From here the story begins to fall apart and spiral into a contradiction of major details and heated debate among the leading historians of West Gate. Although a few details remain coherent and concise. Soon after the wicked and untimely death of a particularly charismatic noble of one of West Gate's influential trade families a young noble Half-Elven Mage or Arcane Spellcaster was pressured to align with the corrupt ruling party of the Pirate King or with an outside Cormyrian force wishing to overthrow the ruling party from within. The sources argue fiercely over the next few brief segments of the story but most agree that the Half-Elven Spellcaster did not choose a side and violently departed on bad terms from their noble house of West Gate. As to ask why that was in the wrong places of West Gate could result in heated shouting matches, violent brawls and even facticidal bloodshed in between of some of West Gate's more questionable of noble houses. Many believe that the once young noble Half-Elven Spellcaster is to be of the same blue blood as the last true king of West Gate and the sole survivor of the king's blood after the pirate upheaval. As a result of this violent debate there has been much clandestine bloodshed among some of the long existing noble families from time to time. Some of the noble families argue that they should rule the city of West Gate for they believe fiercely that their blood lineage hearkens back to the Half-Elven Spellcaster whom once owned this particular buckler. As to whether or not the the matter will resolve peacefully or will even subside is unknown but one thing is for certain, the magical enchantment placed upon this tiny shield is very very strong. Many agree that it would certainly make sense that only a very powerful or well trained Spellcaster could have placed the enchantment upon this particularly controversial bulwark. As to why and how such a strange and bizarre set of abilities and requirements were used for the unusual enchantment is an argued mystery. Also unknown is how it was used or how the uncommon magic was placed upon this item. There is a of great debate amongst historians and scholars alike over the usage and endeavours of said item; ranging from tales of great adventure to accountings of meek, cloistered cowardice and evasion. Either way of which one looks upon the history and the controversy of and or over this small yet surprisingly powerful buckler one can be sure that the shield is of surprising value and unexpected might, both physically and politically.
STATISTICS:
Armor Class Bonus: 2
Special: No Missile/Piercing Attack Protection
Special: Once Per Day Cast Tenser's Transformation:
Tenser's Transformation changes the caster into a heroic fighter for 1 round per level of the caster. Thus doubling the target's hit points, and giving them a +4 bonus to their armor class. All of the damage that the caster sustains takes away from the bonus hit points first. All of the wizard's attacks have the same chance to hit as a fighter of the same level, additionally the target is allowed to attack twice per round with a +2 damage bonus per attack.
Weight: 1
Not-Usable By:
Humans
Everyone except Neutral Aligned Characters.
Fighters
Rangers
Paladins
Barbarians
Clerics
Druids
Monks"
It is intended to be a quest item / reward for Xan [To make him able to be a 'fighter' that he (supposedly) originally was before he got turned into "The only neutral mage". I 'currently' plan for the Quest to be Activated and Finished by Xan, but the party (You) can kick him after and keep the item: If one wishes:-P). Does Anyone have Suggestions? If so.. Please suggest them?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mini-Micro Update: 1.10.5 [or what ever] (Who Cares at Irrelevant O' Clock in some time in the year of 2015 ooOoO!)
The Current [above] Buckler can be used by the ('Current') Non-Player Characters:
-> Xan: Lawful Neutral: Elf: Enchanter
-> Quayle: Chaotic Neutral: Gnome: Cleric / Illusionist
-> Neera: Chaotic Neutral: Half-Elf: Wild Mage
-> Deder: True Neutral: Halfling: Thief
[/Spoiler]
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Update: Eleven.. (1.11) (3:49 PM 24/01/2015)[Spoiler]
(Osprey Attributes Increase!)

^ Base Attributes.

^ +1 Dexterity Bonus is from her Unique Purple Two-Handed Sword +1.
"Osprey has now 9 Charisma, Her dexterity is still raised from 9 to 14 but her charisma is no longer 6 for the reasons of staying the same has her ill planned original version. Her 'new charisma is a result of needing to raise her likableness about that of the annoying and repulsive Quayle while also paying homage to her old dexterity value of 9; almost as 'useless' as charisma. Although to be fair if it is not 15 it can be around as low as 7 and still have the same combat effectiveness as 14.
(16+14[+1]+13+15+10+9=78)"
Source: http://withinamnesia.deviantart.com/art/Osprey-Character-Attributes-2-0-Sword-Equipped-509342952
[/Spoiler]
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Update: Twelve! (1.12) (1:56 PM 11/05/2015)[Spoiler]
I have completed a New Item BAM for Baldur's Gate: Path of the Lost Odyssey! (It is an improved version of a ring found within Icewind Dale).
I christen it: Eye of the Gorgon!

Behold its majesty and splendor?
deviantART Image Source: http://withinamnesia.deviantart.com/art/Eye-of-the-Gorgon-532378845?ga_submit_new=10%3A1431334413
+ 'Micro Update': 7:09 AM 11/05/2015 (1.12.2?):-P
Dead Man's Face. (The 6 Hour Perspective Change Helm..)

deviantART Source: http://withinamnesia.deviantart.com/art/Dead-Man-s-Face-Originals-Beside-Comparison-532404266?q=gallery:withinamnesia/46496241&qo=7
[/Spoiler]
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The Infamous Update Thirteen... (1.13) (6:24 AM 15/05/2015)[Spoiler]
[I suppose that one of these posts was to be the 'unlucky' 13th update..]
Here are some Freshly 'Reforged' Maces posted for your entertainment:


The Above Mace is an Actually 'Improved' Item BAM for the Original Baldur's Gate; although it is not intended as a 'BAM Trade' ('Enhanced' Edition's Longbow and Composite Long Bow BAM Swap >.>).




^ Above are the Unique 'Blue Headed Maces' of +3 Enchantment. Here is the Quest Plot / Story for the Unique Maces Thus Far: "I should add a quest chain where the player within Baldur's Gate: Path of the Lost Odyssey starts a chain of encounters with a Cleric/Mage Elf and the player can steal two of three Gem stones (Jem parody somewhere?) to stop a ritual and the *Insert sub-race here* Elf takes flight with single remaining gem stone in tow and she clandestinely creates one of three maces +3 that have unique powers depending of which two tones the player took and what sole remaining ritual gem stone she has remaining of which to craft of of three possible weapons. Plot: The *Insert sub-race here* Elf Cleric/Mage want to desperately complete an 'almost summoning ritual' but she is interrupted by the player's party and has to flee. In light of her failed plans she realizes that she cannot reclaim her two missing ritual stones for they are either with the player character or with the foreign helping organization know as the their long name The Black Gaunt Hanging Tree or also they are more 'commonly' know as The Black Knights of the Gaunt Tree or just the abbreviated: Knights of the Gaunt Tree. So she instead re-focuses her efforts into creating a powerful Mace of +3 enchantment with unique power based upon what the player has 'given' her as the 'soul' gemstone in her possession after her failed 'dangerous' ritual; this new powerful mace is of course intended to end your life and any others whom wish to 'Further Interrupt' her 'Unique Ritual and her Cold Calculated Plans' Que: 1980's 'Bad Guy' reference." deviant ART Source: http://withinamnesia.deviantart.com/art/Epic-Blued-Mace-Quintuple-Colour-Reforge03-3-532596632?q=gallery:withinamnesia/51118284&qo=13[/Spoiler]
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With the Best of Intentions:
Within Amnesia
"Spite and Assumption Only Lead to Paths of Self-Inflicted Blight and Destruction" -Within Amnesia 2013.