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possible creation of a toolset for the Enhanced Infinity engine?

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I'm not sure what the BG/BG2:EE engine will be called, so for convenience sake I referred to it as Enhanced Infinity.

How feasible do you all think it would be for a toolset to be created for the Infinity engine modding community after this shiny new retooled engine is completed?

The toolset would of course be a DLC.

I can envision system wherein if an excellent custom mod passes some sort of muster for Beamdog, then Beamdog offers it as a DLC and the author could share a modest percentage of the profits. It would have to be subject be an EULA and all that, the lawyers would work all that out. Beamdog basically sits back and reaps the profits and modders can at least get some compensation for all their hard work. A system like this could perpetuate revenues for the game for many, many years to come.

Many more fans will likely join the modding community if the toolset is relatively user-friendly for the non-coder.

Fans now can play mods that are built within present constraints for area design. But with a toolset we can create new areas. DLCs with new content for area building can be offered on a regular basis (if that nets a profit). Indeed, brand new adventures can be created that have nothing to do with the BG series. All with our beloved Infinity engine.

Or is this just a daffy pipe dream? :)

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