I find it annoying that there is no use in putting points into "Set Trap" after 100.
So my question would be if it's somehow possible to create a script which checks the value of the Set Trap skill and gives the player, as soon as he has put 100 points into the skill, every 50 points an extra trap.
So my question would be if it's somehow possible to create a script which checks the value of the Set Trap skill and gives the player, as soon as he has put 100 points into the skill, every 50 points an extra trap.








