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[MOD] Undivided: Keeping NPCs Around

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Undivided is a mod that changes Morte (and eventually Nordom) to be a follower rather than a party member. This will ultimately allow players to have all seven companions present as they progress through the game.

The newest version of this mod is available on GitHub.

Features

This mod is being actively developed, and will be expanded as my free time permits. Currently, this mod only changes Morte to behave as a follower rather than a party member. Morte will still interject and be identified as a member of the party for script/dialog purposes and will progress in levels along with The Nameless One.

To make Morte work as a follower, the following functionality changes have been made:
- Morte's teeth will automatically improve at 4th, 8th, and 12th level (d4+1, d6+2, d8+3).
- If Morte would be killed in combat, he instead "plays dead" for the remainder of combat, lying on the ground and not being controllable until combat has been concluded.
- Morte does not have access to an inventory and will not be able to open containers or pick items up from the ground.

Upcoming Changes

I am currently working on the following features:
- Allowing Morte to banter with party members.
- Allowing Morte to equip Teeth found throughout your travels.
- Making Nordom a follower, rather than a party member.
- Incorporating Morte/Nordom into the final battle.

Features listed above will be pushed to the live version when I am satisfied with stability and behavior. If you have ideas for future updates to this mod, please let me know in the comments.

Technical Limitations

I am aware of the following issues and would welcome suggestions for how to handle them:

- Followers do not respond to the "run vs. walk" system, meaning that Morte will always walk everywhere, making him significantly slower than any party members who are running.

- When selecting a weapon for Morte, the image of his teeth does not show up in his weapon slot, but is visible if you right click the apparently empty slot.

Feedback

If you encounter any bugs while using this mod, please let me know.

As with all of my mods, if you have any ideas, comments, or criticism, please do not hesitate to post in this thread.

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