The G3 guide says about this action:
"This action changes the assigned script file for the active creature. The new script name is specified in the scriptfile parameter. The level parameter dictates the script level to change - values are from scrlev.ids. Scripts can be set for any scriptable object (container, creature, door etc.), but are not persisted."
Not persisted, really? So if I save the game and reload, the old scripts will return?
"This action changes the assigned script file for the active creature. The new script name is specified in the scriptfile parameter. The level parameter dictates the script level to change - values are from scrlev.ids. Scripts can be set for any scriptable object (container, creature, door etc.), but are not persisted."
Not persisted, really? So if I save the game and reload, the old scripts will return?








