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[Mod] All Things Mazzy, v: 1.034. Temples now know when you steal for Mae'Var

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All Things Mazzy: Friendship, romance, NPC conversations and more.
Written and edited by BCaesar and Ratatoskr589. Coded by BCaesar
First version posted on these forums: 1.027, posted on March 27, 2017.
Latest update: Version 1.034. Attached April 14th, 2017.
Download location: This thread! (The mod is attached to this post).

Hello all. Ratatoskr and I are working on an expansion mod for Mazzy which includes various conversations with NPC's, and will also include a romance. There will be some friendship talks as well, but not a huge number since we're assuming if you want a chatty Mazzy you already have the Mazzy Friendship Mod.

We made the decision to try to release the mod in parts rather than try to write and edit everything and then code it because this way if something happens and we stop making the mod we'll actually have part of it finished (instead of it ending up in the mod graveyard with so many others). And if we ever disappear for more than a year this is up for grabs. Take it and run with it. Also if you want to use any part of this mod in another mod the answer is probably yes, just ask us.

Completed so far:
-Hostile Mazzy:
Mazzy now correctly attacks you if your reputation gets too low (it was coded but seemed to be bugged).
- Other characters now choose sides (or stay out of it) if Mazzy and Player 1 fight. Every character should talk, so if one doesn't (and it's in BG2:EE) then it's a bug.

-Interjections, comments and reactions:
- Mazzy comments and/or reacts during the conversation with Lady Delcia Cain in Nalia's keep.
- Mazzy comments during Keldorn's Quest with his wife.
- Mazzy comments during Anomen's quest if he kills the woman, but only if no one else comments.
- Mazzy comments when the thug is bullying the merchant by the city gates.
- Mazzy comments if Mae'Var asks you to steal the necklace from Talos.

- Korgan and Mazzy conversations: 5 total (2 were existing BG2 conversations that were modified and moved.)
The first conversation takes place after 4 days after both are in your party, the 2nd 6 days after that, the 3rd when you rest in an inn, and the 4th when they're both in your party and able to talk again. There is also a stand-alone conversation in the docks if you talk to any of the women commoners there.

- Jan and Mazzy conversations: 1 total.
Takes place 3 days after both are in your party, upon rest in a dungeon or outside.

- Viconia and Mazzy: One scene.
Mazzy comments and reacts when Viconia is at the stake. There will be two branches of Viconia conversations, one for if Mazzy helped rescue Viconia and one if she didn't. They both merge a few conversations is, but Mazzy and Viconia are on better terms if Mazzy saw her on the stake and helped to rescue her.

- With the Shadow Thieves
- Both the Talos and Lathander Temples figure out that it's you if you steal from them for Mae'Var and you have the option of returning the necklace and statuette later. This triggers whether you have Mazzy or not, but she's involved too if you do.


- Restcheck: coding to prevent the rest scenes in this mod from triggering on the same rest as those in game or in any other mod (that I've coded for) and for 2 minutes of real time after. The coding for preventing your mod's rest scenes from triggering the same night as any from BG2:EE is available for anyone to use in their own mod here. Coding to prevent your mod's rest scenes from triggering with those from other mods is available upon request.


Known bugs that I don't know how to fix:
Mazzy and Player 1 fighting:
Cernd and Jan go neutral during the fight and the little circles around them start pulsing with four little triangles. When they come back this stays and I don't know how to turn it off.


Partial to do list:
- Add conversations with/about Edwin and Mazzy (4 written so far)
- Add one more with Korgan and Mazzy
- Add friendship/romance conversations and make modifications to the Mazzy Friendship Mod that will show if both are installed (so the mods match).
-Add Keldorn/Mazzy conversations and quest to join the Order of the Radiant Heart
-Various Viconia/Mazzy conversations (10 written so far)

Installation and Compatibility
This mod should be generally compatible with all other mods. We've worked hard to make it like that. In addition we have tried (and will continue to try) to make it fully compatible with BG2:EE and the following mods (meaning that our rest scenes don't trigger the same rest as their rest scenes, and we use their triggers sometimes for additional dialogues, for example Imoen might react differently in a reaction if she's in love with Player 1):
Friendships/Banters: Mazzy Friendship, Viconia Friendship, the IEP Banter Project (as of March 25th, 2017)
NPC Romances: De'Arnise Romance, Edwin Romance, Haer'Dalis Romance, Imoen Romance, Keldorn Romance, Sarevok Romance, and the Yoshimo Romance.
Miscellaneous Mods: Alternatives

Also if you install this mod you do not need to restart your game or do anything like that. The triggers are all structured to just work whenever the mod is installed and check for existing situations (rather than adding my own triggers to in-game events). You should be able to do some conversations, kick Mazzy out of your party, delete the mod, play half the game, get Mazzy back in your party, reinstall the mod, and have it pick up right where it left off.

After you install the mod it will ask you if you want to install the restcheck tool. There's no reason to install this other than to test the mod. I use it to test to make sure the coding that prevents our mod's rest scenes from triggering with other rest scenes is working.

Like all mods if you want to install a later version of this mod you should uninstall the old one, delete the folder, and then put in the folder containing the later version of All Things Mazzy.

This thread is primarily for questions, bug-reporting, and for telling us that we're horrible people who have ruined Baldur's Gate II and thus your life. We also welcome dialogue suggestions (either changes or additions).

Thank you.

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