Introducing a new Fighter kit: The Mercenary.
I was thinking about a good kit for Kagain and this idea come up to my mind. I know that Kagain is Lawful Evil, but I always change his alignment to Neutral Evil because seems to fit him better.
If possible, give me some feedback about the balance of this kit and especially its special ability. I made the Dirty Fight be usable as long as the effect remains instead of a one-time-attack like Harm. In BGEE that should not be a problem because low APR is something we have to deal with. In BG2EE the enemies have better savings, so spamming this ability should not be a big deal.
Hope you guys enjoy it. The kit (Component 1) info follows inside the spoilers.
The Component 2 alters Kagain's alignment to Neutral Evil and gives him the Mercenary kit. This component requires Component 1 and is available only to BGEE and EET.
Any suggestions, questions, bug and bad grammar/spelling can be reported in this thread
The last version of this kit can always be downloaded here and from the file attached.
Enjoy!
I was thinking about a good kit for Kagain and this idea come up to my mind. I know that Kagain is Lawful Evil, but I always change his alignment to Neutral Evil because seems to fit him better.
If possible, give me some feedback about the balance of this kit and especially its special ability. I made the Dirty Fight be usable as long as the effect remains instead of a one-time-attack like Harm. In BGEE that should not be a problem because low APR is something we have to deal with. In BG2EE the enemies have better savings, so spamming this ability should not be a big deal.
Hope you guys enjoy it. The kit (Component 1) info follows inside the spoilers.
MERCENARY: This fighter roams through kingdoms and domains devoting services to whoever gives a good offer - payment is what orients their ideology. Some mercenaries may have some sort of moral code, but they are not known for their loyalty to anything other than gold.
Advantages:
- +1 bonus to hit, damage, Armor Class and speed factor.
- Gains the Dirty Fight ability. Starts with one use at level 1 and another one every 2 levels up to ten uses at level 19.
DIRTY FIGHT:
The mercenary does not care about honor and that becomes clear in the way PRO_HESHE fights. There are several ways that someone can fight dirty as listed below - all of those requires a melee attack, lasts for 5 rounds and have an equal probability of happening. The target must make a save versus death with a -2 penalty in order to avoid the effects. The mercenary has 3 rounds to land the blow otherwise PRO_HESHE loses the timing of the battle.
Sand in the eyes. Target is blinded.
Punch in the throat. Target is silenced.
Kick in the knee. Target is slowed.
Hit in the lung. Target is winded.
Blow in the head. Target is stunned.
This ability won't work against undeads, constructs, elementals, mists and plants in general.
Disadvantages:
- Can only achieve Mastery.
- Can only use up to and including splint mail.
- Alignment restricted to non-Lawful.
Advantages:
- +1 bonus to hit, damage, Armor Class and speed factor.
- Gains the Dirty Fight ability. Starts with one use at level 1 and another one every 2 levels up to ten uses at level 19.
DIRTY FIGHT:
The mercenary does not care about honor and that becomes clear in the way PRO_HESHE fights. There are several ways that someone can fight dirty as listed below - all of those requires a melee attack, lasts for 5 rounds and have an equal probability of happening. The target must make a save versus death with a -2 penalty in order to avoid the effects. The mercenary has 3 rounds to land the blow otherwise PRO_HESHE loses the timing of the battle.
Sand in the eyes. Target is blinded.
Punch in the throat. Target is silenced.
Kick in the knee. Target is slowed.
Hit in the lung. Target is winded.
Blow in the head. Target is stunned.
This ability won't work against undeads, constructs, elementals, mists and plants in general.
Disadvantages:
- Can only achieve Mastery.
- Can only use up to and including splint mail.
- Alignment restricted to non-Lawful.
The Component 2 alters Kagain's alignment to Neutral Evil and gives him the Mercenary kit. This component requires Component 1 and is available only to BGEE and EET.
Any suggestions, questions, bug and bad grammar/spelling can be reported in this thread
The last version of this kit can always be downloaded here and from the file attached.
Enjoy!




.jpg)







