On the third Cloakwood map, when/if you kill Laskal (who is just across the bridge), all statically positioned animals on the map should go red and start walking towards CHARNAME's position - for some nice, challenging 'Tower Defence' style game play ![:) :)]()
http://www.forgottenwars.com/bg1/ar1600.htm

http://www.forgottenwars.com/bg1/ar1600.htm








