Here's my small mod to cast any wizard or cleric spell by any party member without any limits.
This mod is for EET or BG2EE as all those 5+lvl spells probably don't exist in BG1EE and SoD.
How to use:
1. unpack files into override folder
2. add the mod book with console: C:CreateItem("a#spbook",99,1,1)
3. put the book into quick slot item of a character and use it once
Using the book will give a choice of optional abilities:
- innate ability to cast any arcane spell (+restores 20 arcane spells in spellbook)
- innate ability to cast any divine spell (+restores 20 divine spells in spellbook)
- permanent Improved Alacrity effect (no pause between casting)
- permanent Critical Strike (roll 20 on every hit, no critical misses)
- permanent Greater Whirlwind (10 attacks per round, double movement speed)
- Use Any Item
- permanent Kai (maximum damage each hit)
- weapon proficiencies (grandmastery of all weapons and styles)
Arcane and divine spells are grouped by level and single/AoE/buff types for ease of use.
Auto-pause game setting on spell cast would make using them easier.
Using Dimension Door spell in Siege of Dragonspear is not advised because of how game progression scripts work.
Mod includes unrestricted versions of Clarvoyance and Dimension Door spells.
![4u7ffg2pava0.png]()
Arcane spells for non-arcane classes are cast at level 1, same for divine spells.
This mod is for EET or BG2EE as all those 5+lvl spells probably don't exist in BG1EE and SoD.
How to use:
1. unpack files into override folder
2. add the mod book with console: C:CreateItem("a#spbook",99,1,1)
3. put the book into quick slot item of a character and use it once
Using the book will give a choice of optional abilities:
- innate ability to cast any arcane spell (+restores 20 arcane spells in spellbook)
- innate ability to cast any divine spell (+restores 20 divine spells in spellbook)
- permanent Improved Alacrity effect (no pause between casting)
- permanent Critical Strike (roll 20 on every hit, no critical misses)
- permanent Greater Whirlwind (10 attacks per round, double movement speed)
- Use Any Item
- permanent Kai (maximum damage each hit)
- weapon proficiencies (grandmastery of all weapons and styles)
Arcane and divine spells are grouped by level and single/AoE/buff types for ease of use.
Auto-pause game setting on spell cast would make using them easier.
Using Dimension Door spell in Siege of Dragonspear is not advised because of how game progression scripts work.
Mod includes unrestricted versions of Clarvoyance and Dimension Door spells.

Arcane spells for non-arcane classes are cast at level 1, same for divine spells.








