[BG:EE]Dark Horizons Released
CurrentDark Horizons for Baldur's Gate:Enhanced Edition released.This is a large tactical quest and encounters mod. As you journey along the Sword Coast you will encounter undesirables trying to do...
View ArticleSuggestion of work: Creation of an Mod friendly Interface
Probally i already asked this in some previous thread or individual post, but nonetheless it's an interesting request, specially with the high number of mods we have today, so here it goes:I'm...
View ArticleCondition of compatible mods?
Sorry just two quick questions as I haven't been able to find a definitive answer anywhere: Has the SCS game breaker against Sendai been fixed and;Has the Rogue Re-balancing script whereby theft is not...
View ArticleDark Horizons - Ulcaster (mild spoiler)
I know that there are some more levels to the Ulcaster dungeon, but I can't find them. I have a while to look, as after reading the spoiler over on TeamBG I found out I need to level up a bit before...
View ArticleWant to switch Mage out for Sorcerer
I have near infinity and am trying to find a way to change the multiclass option so that I can use a sorcerer in place of a mage for the options that include mage. Any advice on how to do this, or...
View ArticleDragon Shape for Dragon Disciples
This was merely a training in how i can add abilities to certain classes.[spoiler](Original look, decided to take the red dragon appearance Firkraag uses)[/spoiler]The result can be found in this post:...
View ArticlePaintBG for all BG platforms
Not sure if it should be here or in the 'fan creations' section. We - artastrophe and me - have just released a portrait mod. All of the portraits were done by artastrophe from scratch. I did the...
View Articlebyte length of v1 itm feature block
Does anyone know the length (in h bytes) of the item extended header for effects? The IESDP has the values of the fields, yes, but actually I am searching for the whole length (like 0x38 is for an...
View ArticleLocalisation of mods for BGEE
BGEE uses a new encoding for special characters used in international language such as French (à é ...). It is based on UTF8. That encoding stores special characters on 2 bytes instead of one in the...
View ArticleAngelo Mod Bug
I installed the Angelo Mod for BG2:EE, and everything is going great. It's a great mod, great character, awesome story, and funny lines. There is only one problem: Every spoken line Angelo has, Angelo...
View ArticleIn development, Kerick NPC mod for BGEE.
Kerick NPC mod for Baldur’s Gate Enhanced Edition Human - Chaotic Neutral - Male - Thief By Ravenslight Coding by Shadowhawk Original Portraits by Isandir Voice work undecidedKerick is used to making...
View ArticleI could use help with an AI scripting issue
For quite some time I've been tinkering with my own AI routines, using the eSeries as a basis. Overall things are working out well but I'm having an issue with some characters. Imoen for instance uses...
View Articleuse of Find Familiar by a character in MP mode - potential creative fun from...
I was intrigued to see in a BGEE game that when I created a party of six characters in MP mode, that a Bard among them who was not CHARNAME was able to cast Find Familiar. (I had set it as a memorized...
View ArticleBG EE Mods and modding tutorials quick links
Hi all,this thread is meant to provide a guide to all available mods for BG:EE. As we all know, the forums are very active and it's very easy for a new mod to get lost in page 5 a few minutes after...
View ArticleSpells Illusionists can't use
I'm working on AI scripts specifically for each character in my party, and I was wondering id there were a list somewhere of spells that Jan won't be able to cast, so I can eliminate those from his...
View ArticleIndira v12.0 BETA for BG:EE, Tutu and BGT: Call for Playtesters!
I have tested the mod myself on all BG environments and there shouldn't be any major issues. However I would appreciate some additional testing and feedback. In particular, the mod needs to be more...
View ArticleNew versions of NearInfinity available
After a lack of updates for a lengthy period of time I have started releasing updated versions of NearInfinity. Download Summary of new features:• Full BG:EE and BG2:EE support (including support of...
View ArticleItem Packs
Do old BG2 Item Packs work on EE unless stated so ? Namely BOM Item pack (http://www.sorcerers.net/Games/BG2/index_mods_hosted_items_spells.php).. and few others ? Cause i checked compatible mod list...
View ArticleGeneral BGEE Customization
1. Enabling the CLUA Console C:\User\My Documents\Baldur's Gate - Enhanced EditionOpen up the Baldur.ini with a text editor. I suggest ConTEXT as its free and will also enable you to easily edit...
View ArticleUnfinished Business II - NPC portraits restoration
Is it possibile to change those restored NPC portraits? I thought after installation they will be in override folder in .bmp format, but i have found only few txt files like "C6SAFA", "PPTIAX" etc....
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