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Kitlist.2DA Questions ... Kit issues

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So I am working on creating a kit and all is going well except the Kitlist.2DA. From my understanding I can add the Hex values under the "Unusable" column to create additional restrictions of items to the kit. The Kit I am making is under the Paladin (6) class, and when I add the Cavalier restrictions "0x00000008" with the restrictions of any of the Thief Kits (i.e. Assassin 0x00040000 + Cavalier 0x00000008 = New Kit 0x00040008) I do not get the Thief restrictions. The Cavalier restrictions are working (no ranged weapons), but I can still wear helmets et cetera.

Ideally it would be nice if there was a way for me to remove the following items from the Kits usability.

Ranged weapons (got this one w/Cavalier)
Armor Restricted to Thief (Leather, and up to Elven Chain)
No Helmets like a Thief (can still use ioun stones etc.)
Shields restricted to Buckler (like Thief or Bard)

If anyone can provide me with the Hex value I would be very grateful.

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It seems there are other issues. Maybe something is not right with my Kit. I have included a RAR of the files so far. What I am noticing is that if I create the Kit, it doesn't display the Kit Name in game, but instead Paladin. If someone wants to look at the TP2 etc, they are in the RAR.


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