Hi guys, this is my first publicly released mod (possibly also the first Sorcerer kit mod for BG:EE). It requires the teambg HLA mod for it to work otherwise it's just an ordinary Sorcerer with a couple of drawbacks (one negligible, the other rather nasty in BG1)
The Eldritch Knight
Trained from an early age to wield with equal proficiency both their innate sorcerous skills and a variety of weaponry, the Eldritch Knight is a powerful force on the battlefield. However, despite their great versatility, the Eldritch Knight is typically somewhat less hardy than a typical warrior. While experience can overcome these difficulties, this drawback often leads beginners in the trade to meet an untimely demise. Furthermore, the heady combination of physical strength and magical might possessed by an Eldritch Knight often causes them to be a little foolhardy.
Advantages:
-Can become proficient in any weapon and specialised in any fighting style.
-Can attain standard Mastery (not High Mastery or Grandmastery) in quarterstaves, longswords, two-handed swords and spears.
-Damage increases every two levels until level 25, at which point it increases after every fifth level.
-AC decreases every two levels until level 25, at which point it decreases after every fifth level.
-Gains 1 additional Constitution point at level 7, another at level 14.
-Can use any item.
Disadvantages:
-Takes a -2 penalty to Constitution.
-Takes a -1 penalty to Wisdom.
It's basically the sorcerous equivalent to the Swashbuckler. Please note that it should still be impossible to cast in heavy armor, so elven chainmail or Robe of the Archmagi will be as good as it gets there. Although UAI (only easy way to give a Sorcerer access to fighter gear) will have some unintended consequences in BG2 (Carsomyr), I don't feel it's gamebreaking, especially as it still relies on the Sorcerer's pathetic hitdice. In fact, my playtesting suggests that Fighter/Mages are still quite a bit better-although I confess that I'm a lot better playing as a standard mage than I am as a Sorcerer.
I really hope you guys enjoy this-without further ado, here's the mod!
Beta Version has a host of bonus abilities such as Dispel Magic, Kai and many overpowered immunities (I was just testing if all the spcl codes worked). Only use if you find the game incredibly hard normally or you like the idea of the Bhaalspawn utterly outclassing everything else in the universe..
EldritchKnight.zip is the main file.
The Eldritch Knight
Trained from an early age to wield with equal proficiency both their innate sorcerous skills and a variety of weaponry, the Eldritch Knight is a powerful force on the battlefield. However, despite their great versatility, the Eldritch Knight is typically somewhat less hardy than a typical warrior. While experience can overcome these difficulties, this drawback often leads beginners in the trade to meet an untimely demise. Furthermore, the heady combination of physical strength and magical might possessed by an Eldritch Knight often causes them to be a little foolhardy.
Advantages:
-Can become proficient in any weapon and specialised in any fighting style.
-Can attain standard Mastery (not High Mastery or Grandmastery) in quarterstaves, longswords, two-handed swords and spears.
-Damage increases every two levels until level 25, at which point it increases after every fifth level.
-AC decreases every two levels until level 25, at which point it decreases after every fifth level.
-Gains 1 additional Constitution point at level 7, another at level 14.
-Can use any item.
Disadvantages:
-Takes a -2 penalty to Constitution.
-Takes a -1 penalty to Wisdom.
It's basically the sorcerous equivalent to the Swashbuckler. Please note that it should still be impossible to cast in heavy armor, so elven chainmail or Robe of the Archmagi will be as good as it gets there. Although UAI (only easy way to give a Sorcerer access to fighter gear) will have some unintended consequences in BG2 (Carsomyr), I don't feel it's gamebreaking, especially as it still relies on the Sorcerer's pathetic hitdice. In fact, my playtesting suggests that Fighter/Mages are still quite a bit better-although I confess that I'm a lot better playing as a standard mage than I am as a Sorcerer.
I really hope you guys enjoy this-without further ado, here's the mod!
Beta Version has a host of bonus abilities such as Dispel Magic, Kai and many overpowered immunities (I was just testing if all the spcl codes worked). Only use if you find the game incredibly hard normally or you like the idea of the Bhaalspawn utterly outclassing everything else in the universe..
EldritchKnight.zip is the main file.







